Unity


10/24/07

New Devil May Cry 4 Screens

Permalink 05:00:39 pm, Categories: Devil May Cry®  

More Devil May Cry 4 goodness, this time featuring the White Knight and Mephisto. Check out the full set here!

Okami (PS2) Wins Two BAFTA Awards

Permalink 03:38:07 pm, Categories: Okami  

The British Academy of Film and Television Arts (BAFTA) recently announced their winners for the 2007 British Academy Video Games Awards. Our own Okami came away as the winner for Artistic Achievement as well for Original Score. All this, and soon you will be able to play Okami the way it was intended to be played, on the Wii!

Via Gamasutra.

Konata vs Guile, Round 1 (Lucky Star Cameo)

Permalink 03:07:38 pm, Categories: Street Fighter®  

First it was a Phoenix Wright parody, now its Guile, of Street Fighter fame, making a surprise cameo appearance in the super cute anime, Lucky Star.

My question is, why didn’t Guile fight back at all? Anyways, excuse me, as I have to go hug my Guile plushy now.

Bionic Commando Interview with Ben Judd

Permalink 02:39:36 pm, Categories: Capcom®  

GameInformer has posted their 2-part interview with Ben Judd, producer of Bionic Commando. Besides talking about Bionic Commando, Ben actually shares his non-traditional path into the gaming industry, which may be of particular interest to many of you, since one of the most common questions we often get is, “How do I get a job in the gaming industry?”

Game Informer: For the readers who don’t know the real Ben Judd, can you explain how you got started at Capcom and what you used to do before you started work with this game?

Ben Judd: It was actually an interesting story. I was living and working in Japan as an English teacher, and they hired me into Capcom USA from Japan, which is kind of strange because they had maybe 25 or 30 different candidates and they chose me – and I was certainly not the cheapest person, because they had to hire me all the way from Japan to the U.S. I worked there for a year as a marketing specialist, which meant that I would interpret and translate for most of the business meetings, at the PR events and whenever people like yourself would come over and there were ROMs that were all in Japanese, I would sort of walk people through that. It was a really nice job at first, but after about a year

Be sure to read both Part 1 and Part 2 to get the full interview!

10/23/07

IGN Okami Wii Interview

Permalink 04:30:47 pm, Categories: Okami  

We recently let the world know that Okami is finally coming to the Wii, where many fans believe Okami belongs. Ready At Dawn, the guys behind the PSP version of God of War, has been brought on to do the port. To find out more about the project, IGN interviewed Didier Malenfant, the president of Ready At Dawn.

What new content appears in the game, compared to the PS2 version?

Didier Malenfant: The game on Wii is going to be an exact port of the PS2 version and I think that’s what fans of the franchise want to see. This game has such a huge following throughout the world that people would probably send us death-threats if we messed it up by trying to add things that don’t have their place in the Okami universe. Being huge fans of the franchise ourselves, we made sure that Capcom also wanted to stay true to the original before signing on to do this.

Read the whole interview on IGN.

Video Interview about new Street Fighter projects and YOU!

Permalink 11:55:01 am, Categories: Street Fighter®  

Gametrailers interview with Christian Svensson, Senior Director of Strategic Planning & Research. Sven drops some hints about SFIV as well as lots of juicy nuggets about the fan-driven Super Street Fighter II Turbo HD Remix project.

Interview

In addition to the info about the games, the underlying message SHOULD NOT be missed: Almost every aspect of the new Super Street Fighter II Turbo HD remix has been directly affected by YOU—the fans and players. Decisions about the game at every level (including whether or not it should even exist!) were shaped by the voice of the player community and direct feedback from the Capcom Forums, and have helped to make the game totally amazing.

This is an important lesson for SF4. Making your voice heard here means having a chance to shape the future of your favorite titles. Join the SFIV discussion here!

(picture may or may not reflect Christian Svensson today)

10/22/07

IGN Scores Z-Dub 9 Out of 10, Celebrates Release By Streaking

Permalink 05:15:23 pm, Categories: Zack & Wiki  

IGN has always been one of the biggest supporters of Zack & Wiki since the beginning, even starting a “Buy Zack & Wiki” hype-campaign. On the eve of “Z-Dub’s” release, IGN finished reviewing the game just in time to give it a whopping 9 out of 10.

We’ve been running the Buy Zack & Wiki in 2007 Campaign since we first discovered the game’s appeal and now that we’ve finally quested for all of Barbaros’ treasure, we can definitively state that Z-Dub belongs in your library.

Indeed, Z-Dub presents some of the smartest and most rewarding challenges in any adventure game we’ve ever played and it’s for this very reason that you will appreciate the title.

Not only did they have kind words for the game, to further stress their campaign, they dedicated their latest IGN Toons to Zack & Wiki as well.

Zack and Wiki Excitement: Truth in Advertising!

Permalink 10:53:50 am, Categories: Zack & Wiki  

Just a pointer to a Kotaku story repeating what everybody here at Capcom HQ already knows: solving the Zack and Wiki puzzles is really, really fun—especially in a group.

Check out the story HERE

Street Fighter: The Later Years (Part 5)!

Permalink 10:24:37 am, Categories: Street Fighter®  

The fifth installment of the shockingly good “Street Fighter: The Later Years” from the good folks over at CollegeHumor.com. Check it out HERE!

10/19/07

Gamer's Day London 2007 Coverage

Permalink 09:46:53 am, Categories: Capcom®  

This week, Capcom headed to London to host Gamer’s Day. We broke some MAJOR news and announced the development of some long-awaited titles. From the incredible new next-gen Bionic Commando® and long-awaited Street Fighter® 4 to Dark Void™ and Talisman™, we’ve got a lot in store!

Bionic Commando®

Bionic Commando

Returning from a more than 20 year hiatus, one of the most fondly-remembered and oft-demanded Capcom characters returns in next-gen 3D form!

Bionic Commando

Making an amazing leap and swinging into the next generation of gaming, Bionic Commando® combines the genius of the bionic arm mechanic with the power of next generation hardware.

Bionic Commando

Gamespot has the answers to all of your Bionic Commando questions, so head on over to Gamespot and then come back and discuss what you want to see in the new Bionic Commando® on the Capcom Unity Forum.

Bionic Commando

You can also keep updated at the official Bionic Commando® website.

Commando 3
Lock and Load! Commando 3 takes the no-holds-barred arcade spirit of its predecessors and crafts an all-new furious cooperative shooting adventure for the next generation!

Commando 3

Available on Xbox LIVE® Arcade, PLAYSTATION® Network this winter, Commnado 3 gives you a huge arsenal of weaponry, controllable vehicles, and a rag-tag group of specialized soldiers, each with their own unique characteristics. Up to three players can enjoy the classic arcade-style experience together on a single console or online.

Commando 3

Commando 3 even compensates for the multiplayer mode by dynamically shifting difficulty levels based on the number of players in the game, ensuring that the game always poses a challenge. The Commando 3 soundtrack is being created by Norihiko Hibino, an international composer well-known for his work creating music for the Metal Gear series of games.

Commando 3

With a comprehensive scoring system and online leaderboards, players can see how they compare to the best digital soldiers in the world!

Talisman
Also coming to Xbox LIVE® Arcade and PLAYSTATION® Network this winter, Talisman, based on Games Workshops classic board game, is the quintessential fantasy hybrid board/role-playing game for up to four players, either online or offline.

Talisman

The game takes place in a fantasy realm and is based very closely on the board game through a 3D representation of the map with animated movements and in-game events.

Talisman

Characters are fully animated as they walk about the board, attack other creatures, cast beautiful effect-laden spells and use objects to enhance their actions. The highly anticipated 4th Edition of the board game is due for release from Games Workshops Black Industries imprint in October 2007.

We Love Golf!
We Love Golf! transforms the Wii Remote into a virtual set of golf clubs, creating the most immersive golfing experience available off the greens.

We Love Golf

This new title is being developed in partnership with Camelot Software Planning, best known for developing successful sports games for home systems, including Hot Shots Golf and the Mario Golfseries.

We Love Golf

In this realistic golfing experience with a fresh new spin incorporating the Wii Remotes unique motion-sensing functionality, use the controller to choose clubs, line up shots, swing and even add a touch fade or draw with a flick of the wrist. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essential for victory. A variety of game modes, multiple characters, and unlockable content will provide endless hours of putting heaven.

We Love Golf

Dark Void
Dark Void is a highly innovative action title in development with platforms being confirmed shortly. Developed by Airtight Games, Dark Void will deliver a groundbreaking combination of fast-paced vertical combat mixed with mid-air and on-foot action. Currently scheduled for release in winter 2008, the Dark Void sci-fi story is engaging: Something is consuming our universe, a vast and ancient force almost beyond our comprehension. Millions of years ago, the minions of that power found their way to the 3rd planet of an unremarkable yellow star. Ours. The race they created came to call their masters “The Watchers.” For millennia we knew them as gods and served their dark purposes, but a few humans developed extraordinary powers. They were known as the Adepts and they rose up, banishing The Watchers into a parallel universe, where theyve manipulated and schemed from afar. Until now.

Other titles shown at the Gamer’s Day convention include Devil May Cry® 4, Lost Planet™:Extreme Condition for the PLAYSTATION®3 system, Okami™ for the Wii, Street Fighter® II Turbo HD Remix for Xbox LIVE® Arcade and PLAYSTATION® Network, Zack & Wiki™: Quest for Barbaros’ Treasure, Ace Attorney™: Apollo Justice, Mega Man® ZX Advent, Resident Evil®: The Umbrella Chronicles, and the newly announced Street Fighter® 4!

:: Next Page >>

September 2010
Sun Mon Tue Wed Thu Fri Sat
<< <     
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30    

Search




XML Feeds

What is this?

© Copyright 2007 CAPCOM USA All rights reserved.