Category: Interviews

08/08/07

Permalink 10:36:52 am, Categories: Super Puzzle Fighter II Turbo HD Remix, Interviews  

With Super Puzzle Fighter II Turbo HD Remix so close on the horizon, I wanted to ask the producer, Robert Hamiter, a few questions about the game to help gear up for its release. He’s so busy, I literally took a mini cassette recorder back there, interviewed him, and then transcribed the tape, so he could get back to all his producing stuff.

Also, if you have an Xbox 360, be sure to check out the gamer pic pack and the three Dashboard themes that just went live yesterday.

BD) So how’s the game coming along?
RH) Great. We’re trying to wrap things up now, so we’re basically on the home stretch.

BD) What kind of online multiplayer support will the game feature?
RH) Both the PS3 and 360 versions will support 2 to 4 players. Two-player ranked matches, up to 4-player unranked matches, which will be very similar to Street Fighter Hyper Fighting on the 360 where two players play while two others can spectate.



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08/07/07

Permalink 10:11:06 am, Categories: Super Street Fighter II Turbo HD Remix, Interviews  

SSFIIT HD Remix producer Rey Jimenez recently spoke to the guys over at Destructoid about the project.



Click through to read an excerpt and jump to the full interview.

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07/20/07

Permalink 12:11:28 pm, Categories: Super Street Fighter II Turbo HD Remix, Interviews  

Andrew Yoon over at PS3 Fanboy interviewed Jim Zubkavich from Udon Comics about their involvement with Super Street Fighter II Turbo HD Remix.

Click through to read an excerpt from the interview and find a link to the full interview.

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06/22/07

A lot of you have been asking for some new Chun Li stuff. While I don’t have color animation frames from the actual gameplay for you, I do have something almost as cool. And for your reading pleasure, SF HD Remix producer Rey Jimenez has given me yet another message to share with you, where he talks about how the game is coming along, and addresses feedback about Guile’s new look and other questions and comments that have come up in the comments here on the Digital blog and on some of the various forums. If you haven’t read his other posts, hit “Digital” at the top of the page and see what other stuff I have been posting for SF and the other download titles.

Click through to read the latest from Rey and check out Chun Li.

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06/14/07

Now that Rey J. has introduced himself and his titles (SF HD Remix and Talisman), here’s one of our other internal producers in our office, Robert Hamiter, who is producing Super Puzzle Fighter II Turbo HD Remix along with a cool new game called Rocketmen: Axis of Evil.

I know he’s super busy plus alpha trying to wrap up Puzzle Fighter, but he was kind enough to take a chunk out of his afternoon today to write up this intro to Puzzle Fighter and Rocketmen for me.


My name is Robert Hamiter and Im the Publishing Project Coordinator at Capcom. My first job in the video game industry was at I-Motion (Infogrames, now Atari) providing technical support for Alone in the Dark games. I later worked at Disney, Activision, EA, Namco, and finally Capcom doing technical support and/or game testing.

As an avid gamer, I really enjoyed working in this industry but always wanted to have a more active hand in the games I worked on. After spending a year and a half at Capcom, I was able to move into the R&D department of our US HQ here in the Bay Area. As a project coordinator, I learned a lot about various 1st party/ESRB submission processes and was able to travel many places showcasing our upcoming games. A year after that, I was offered the opportunity to produce Super Puzzle Fighter II Turbo HD Remix and Rocketmen.

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Super Street Fighter II Turbo HD RemixI’ve got a triple-punch of goodies for you SF fans today. First, new artwork to feast your eyes on. Second, producer Rey Jimenez walks us through how Udon Comics are going about updating the character artwork for the game. And third, Rey responds to some of the questions, requests, and speculations that have been made about the game both in the comments here on the blog and on the message boards.

Here’s a quick and dirty peek into how the fantastic artists from Udon are creating the frames of animation. For some of you artist and graphics peeps, this will be old news to you. But for a lot of you, this should give you some cool insight into the process that you may not have known about.

Click through to continue reading and check out the artwork.

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06/08/07

Wow, I guess you guys really like the new Street Fighter!!! The producer, Rey Jimenez, wanted to respond to some of your comments and share a bit more about the game, and thank you for the overwhelming response himself.

I just have a quick update today. The next sneak peak I have is of everyone’s favorite Russian bear wrestler, yes the Red Cyclone himself, Zangief. What we have here is a work in progress, that’s why it’s not colored in yet and there might be a few minor changes that will go into it.

Click to see image and read the rest of the post.

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06/06/07

Permalink 03:13:45 pm, Categories: Super Street Fighter II Turbo HD Remix, Interviews  

Street Fighter HD RemixI asked Rey Jimenez, producer of Super Street Fighter II HD Remix here at Capcom, to write up a little introduction of himself and the game, sort of as a guest blogger. He did a write-up for my LP blog about X06 Canada last year. You’ll definitely be hearing more from him in the future.

Click to read more.

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This blog will feature a behind-the-scenes look at the development of all of Capcom's downloadable titles, and exclusive content you won't find anywhere else, at least until it's picked up by all the gaming news sites.

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