Andrew Yoon over at PS3 Fanboy interviewed Jim Zubkavich from Udon Comics about their involvement with Super Street Fighter II Turbo HD Remix.
Click through to read an excerpt from the interview and find a link to the full interview.
Certainly, there must be a lot of work involved with this remix. How much art is going into the game?
Our art crew was asked to redesign each character sprite based on the artwork of Edayan, one of Capcom’s most respected artists. Our job is to create character model design sheets for the sprite animators to follow.
The game is an exact port of SSF2T, so the hit boxes and poses must be identical, even while the detail and resolution are increased to approximately 4.5 times the original. Along with character sprite designs, we’re redrawing and painting each stage background to match the enhanced resolution.
Read the full interview HERE.
—Brian
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